Hackathon~Games for Change

On February 3, 2018, my peers, teacher, and I went to Queens College to participate in the boro-wide "Games for Change" Hackathon. Our school represented two teams during the event, consisting of four members of each team, two juniors, and two seniors. The event was for about 5-6 hours where each team had to create an app that would relate to news literacy. News literacy is when the fake news is being spread around the world, preventing people from actually getting real information to them.

My team and I used the "App Lab" on Code.org to create our app. During the time we had to create the app, I and a fellow classmate researched where news literacy is being used, and the other members of the team, made the app, while we helped them giving relevant information. After the time we had to make our app was finished, we had to get our apps ready to be presented to three judges. So once everyone participating was done and ready to present, the judges walked around and previewed everyone's app and see which was the best (top 2). While the judges were seeing people's app, it gave a chance for other teams to walk around and see what other teams had made as well. When the judging was over, the three judges chose the top two teams that would be moving on to the city-wide "Games for Change" Hackathon in May. My team and I won second place meaning that we'd be going to the city-wide "Games for Change" Hackathon and competing against very talented and great teams. Overall the boro-wide "Games for Change" Hackathon was a very good event and it was a great experience to learn how to make an app/game that could help this world in a way that you would never have thought would do so.

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